Forum Topic: Idea for crumpled fabric

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#Topic. 25 Oct 2011 04:01

Thought of an idea to make folds in clothes that have been lying on the floor: make a bunch of internal lines in the shape of random folds, and make the bend angles oppose each other, and it forms sort of the peaks and valleys of wrinkles.  you can do something like this with bump or normal mapping in another software, but it won´t respond to the cloth solver like internal lines do - disappearing when pulled tight, or folding when cloth is scrunched.


In the image below, the internal lines are on the short´s leg pieces (looks like red scribble), and the result from 3D view.


I was going to put it in the learning section but Its tedious to do by hand, so I thought I´d mention it here in case MD can eventually do something like this procedurally (since the MD team has so much free time...).  Overlapping internal lines would have to be fixed tho, I think. If the fold angle could have a longer fall-off, it would look a bit better, but its still pretty effective

[Last Modified : 2011-10-25 오후 1:07:27 ]



#1. 25 Oct 2011 04:15
Thought of an idea to make folds in clothes that have been lying on the floor

Good idea.

Looks good.


Tom


#2. 25 Oct 2011 09:17
fjgu Wrote:

Thought of an idea to make folds in clothes that have been lying on the floor: make a bunch of internal lines in the shape of random folds, and make the bend angles oppose each other, and it forms sort of the peaks and valleys of wrinkles.  you can do something like this with bump or normal mapping in another software, but it won´t respond to the cloth solver like internal lines do - disappearing when pulled tight, or folding when cloth is scrunched.


In the image below, the internal lines are on the short´s leg pieces (looks like red scribble), and the result from 3D view.


I was going to put it in the learning section but Its tedious to do by hand, so I thought I´d mention it here in case MD can eventually do something like this procedurally (since the MD team has so much free time...).  Overlapping internal lines would have to be fixed tho, I think. If the fold angle could have a longer fall-off, it would look a bit better, but its still pretty effective


Cool. This´s great tutorial to making crumpled one. looking natural. I started to wonder how well it simulates when the monster moves. anyways, it´s looking awesome. :)

 

[Last Modified : 2011-10-25 오후 6:18:05 ]



#3. 25 Oct 2011 18:20
It is a good idea. I also like the suggestion for a falloff for fold angle. Nice pants too.


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