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Manual

Import / Export

3D File (Alembic) Import/Export


Objective

Import/Export the object, cache, normal, and animation data contained within an Alembic file (ver2.4.0).


Location

Import Alembic

Main Menu ▶ File ▶ Import ▶ Alembic

Export Alembic

Main Menu ▶ File ▶ Export ▶ Alembic (ver6.1)
Main Menu ▶ File ▶ Export ▶ Alembic (HDF5) / Alembic (OGAWA)


Operation

Import Alembic

  1. Follow the indicated guideline below:

    Main Menu ▶ File ▶ Import ▶ Alembic

    → The Open File window appears.
     
  2. Select the desired file and click OK.

    → The Import Alembic window appears.
     
  3. Select the settings as needed and click OK.

    → The Alembic file is imported based on the setting.
     

    Load Type You can choose Open or Add.
    Scale Enter a number directly or select the desired values.
    Axis Conversion Change the direction of each axis of the object. (ver. 2024.0)
    Option Move Garment to Start Position Navigates to the position of the start frame of the motion that imported the garment.
    Move Avatar & Garment to Start Position Navigates to the position of the start frame of the motion that imported the outfit and avatar.

Export Alembic

  1. Follow the indicated guideline below:

    Main Menu ▶ File ▶ Export ▶ Alembic (HDF5) / Alembic (OGAWA)

    → The Open File window appears.
     
  2. Designate the file saving path and the file name. Then, click OK.

    → The Export Alembic window appears.
     
  3. Select the settings as needed and click OK.

    → The file is exported as an Alembic file based on the setting.
     

File

File Type (ver6.1) Select a file type.

Object

Unweld

Exports the Vertex (points of the mesh) of the parts of the pattern

that are sewn together into one line into multiple objects.

※ Thickness exports for quad meshes available beginning version 2.3.0. (ver2.3.0).

Weld

Combines the Vertex (points of the mesh) of the parts of the pattern

that are sewn together into one line into one point.

  Weld Selected Pattern: Weld based on the sewing line that connects the selected patterns (ver2.3.0).

Thin

Ensures that the thickness will not be exported even if the

rendering thickness value is increased beforehand.

Thick

Exports a pattern with its rendering thickness values in

its increased state.

Merge Vertex by Proximity: Merge vertices across patterns by proximity
Weld Turned Sewing Lines (ver 2026.0): Even when the Sewing Line Type is set to Turned, you can still merge vertices for export.
Unified UV Coordinates: Exports all Garment Pattern texture data fit to UV Coordinates ranging from 0 to 1.
Include Avatar Shape: Save the Avatar as part of the file.
FPS Sets the frame rate of the cache data. (below ver. 12.2)
Basic Scale the exported file by selecting the desired units or entering the percentage number.
Animation You can specify Entire Region or Play Region Only to export.
Selecting the Current Frame menu allows you to export only the current frame. (ver. 2024.0)
 
Color You can export Strain or Stress as vertex color.

Other ways to get help

3D File (Alembic) Import/Export | Marvelous Designer