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Manual

Import / Export

Compatible File Format


File Format Import Export Detail
3D FBX  *.fbx O O

File contains Mesh, Material, Joint, Animation, and Camera information.

*Only Joint that was imported as FBX to Marvelous Designer can be exported as FBX.

OBJ  *.obj  O O File contains Geometry and Material Information. Primarily used for importing Avatar and related sources into the program.
 Alembic *.abc  O O

Is an interchange file format for computer graphics that saves both vertex and animation information.

※ Mac export (ver. 5.1.431)

Open

COLLADA

*.dae O X


This file can be exported from other 3D softwares such as 3ds Max, Maya and used.

These files contain geometry and material, in addition to rigging, skinning, and animation data

When exporting OpenCOLLADA files from 3DS Max or Maya, install the “OpenCOLLADA plugin (http://www.opencollada.org) and export to use the avatar

USD *.usd O O File contains Mesh, Material, Joint, Animation, Camera, and Scene Layout information. Serves as a universal interchange format for 3D content across various applications and platforms.
For more information, please see the USD file compatibility page.
USDZ
(ver. 2025.0)
*.usdz  X O File contains Mesh, Material, Joint, Animation, Camera, and Scene Layout information. It is a compressed package format that combines all 3D assets into a single file. Primarily used for AR/VR applications and interactive 3D content.
 Animation Cache

*.mc

*.pc2

*.mdd 

O O Is the vertex animation data. It is possible to take animations made in Marvelous Designer to 3DSMax or Maya in point cache format.
LXO   *.lxo X O File contains Geometry and Material Information. Used to export Apparel/Avatar information to Modo in the LXO file format.
3D Snapshot *.png  - O Ability to save single views of the 3D window in the PNG file format.
 2D Texture 

*.jpg,

*.png,

etc. 

O O 

Textures inserted into garments, use image textures in formats such as JPG, PNG, TIF, and PSD.

Supported file types: jpg, jpeg, png, bmp, wbmp, psd, ico, tga, tif, tiff, gif, mng, jng, dds, hdr, koa, lbm, iff, pbm, pcd, pcx, pgm, ppm, ras, cut, xmb, xpm, sgi, g3, exr, j2k, jp2, pfm, pict, pct)

Substance

*.sbsar

O -

File contains procedural texture information with adjustable parameters.

The separate channels of a Substance material can be baked and exported (color, normal, metalness, roughness, opacity)


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