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Manual

Retopology

Marvelous Designer 12 Retopology Improvements


Objective

Improve the flexibility and ease of use of the Topology Tools within Marvelous Designer.


Create Topology:

Location

3D/2D Window Tool Bar ▶ Topology Tools

New Operation (from Ver.12)

Cut Topology Faces

→ Existing blue topology faces can be split by drawing new Topology Points/Edges across them.
→ If cut faces result in Ngons, any blue topology faces with more than 4 sides will be highlighted in orange.

User-Drawn Topology snaps to Internal Lines

→ When the user creates topology, new points can be snapped to Internal Lines/Shapes as well as external pattern boundaries.


Edit Topology:

Location

3D/2D Windows Tool Bar ▶ Edit Topology Tool

New Operation (from Ver.12)

Display Ghost Topology across Sewing Relationships for Internal Lines

→ When Topology Points meet Internal Lines with a sewing line, you can find the ghosts of those points automatically displayed at the opposite sewing relationship.

Drag Select Topology Points

→ Click outside of an area of blue topology and drag across it to select multiple Topology Points at once.
→ Click and hold the 'Shift' Key, then click and drag over an additional area of blue topology to add Topology Points to an existing selection.

Drag Deselect Topology Points

→ Click and hold the 'Control' Key, then click and drag over an existing selection of Topology Points to remove Topology Points from that selection.


Patch Topology:

Location

2D Window Tool Bar ▶ Patch Topology Tool 

New Operation (from Ver.12)

Snap Patch Topology to Internal Shapes/Lines

→ Patch Topology edges will snap to both external and internal pattern lines and curve points.

Snap Patch Topology to Convex Curves

→ Patch Topology edges will now snap to both concave and convex curves.
→ If the curvature of an edge is too extreme for a patch to be created, add one or several curve points along the curved edge with the 'Add Point/Split Line' tool to divide the curve into sections with less extreme curvature.

Evaluate Patch Validity at Creation

→ After closing a Topology Patch and clicking 'Create', if the drawn patch would create overlapping geometry, an error window pop-up will be raised - return to the Patch Topology tool and update the patch as necessary to avoid overlapping edges/vertices.
→ If the drawn patch would not result in overlapping geometry, the Topology Patch will be created and displayed in blue.


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