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Release

Marvelous Designer 2026.1

Key features

  • Simulation

    Brush Pinching

    Intuitively create detailed forms, such as wrinkles, by applying pinching based on brush strokes and strength in the simulation environment

  • Usability

    Pinching Simulation Override

    Temporarily override global and fabric simulation values during pinching to help control detailed form changes, such as wrinkles, more stably

  • Simulation

    Seamline Ripping Tool [Beta]

    Seamlines can be ripped in real time based on applied force, with natural fraying along the torn edges.

  • Animation

    Blend Shape Animation

    Record changes in avatar Blend Shape values as animation keyframes to naturally express movement and shape transitions.

What's new in Marvelous Designer 2026.1?

Download and explore the evolutionary features now!

© Olivier Caron All Rights Reserved.

All Features

  • Simulation

    Brush Pinching

    Intuitively create detailed forms, such as wrinkles, by applying pinching based on brush strokes and strength in the simulation environment

  • Usability

    Pinching Simulation Override

    Temporarily override global and fabric simulation values during pinching to help control detailed form changes, such as wrinkles, more stably

  • Simulation

    Seamline Ripping Tool [Beta]

    Seamlines can be ripped in real time based on applied force, with natural fraying along the torn edges.

  • Animation

    Blend Shape Animation

    Record changes in avatar Blend Shape values as animation keyframes to naturally express movement and shape transitions.

  • Usability

    Toolbar Customization

    Customize the position and visibility of tools in the 3D/2D toolbar.

  • Usability

    Global Menu Search for Windows

    Quickly access and use the features you need through menu search.

  • Material

    Garment OBJ UV Preservation

    Preserve original UVs and material data when importing OBJ files as Garments for a smoother texture and UV editing workflow.

  • Simulation

    MacOS GPU Simulation

    Support Metal-based GPU simulation on Apple Silicon to provide faster and more natural garment simulation.

  • Simulation

    Align Collision Direction with Render Direction

    Sync collision thickness with render thickness direction for more accurate simulation results that match the visual thickness.

  • Pipeline

    Camera Import & Export

    Import and export camera data through FBX and glTF/GLB files to reliably preserve scene composition.

  • Garment

    Edit Lacing Tool

    Edit the existing lacing into the desired shape by progressively adjusting its direction and curvature.

  • Garment

    3D Pencil: Symmetry Side Lock

    Draw more reliable symmetrical lines with the 3D Pencil by ignoring inputs that cross the center line.

  • Garment

    Variable Fold Angle

    Apply different Fold Angles to the start and end points of an Internal Line to create smoother, more natural folds.

  • Garment

    Symmetry Sync for Half-Symmetric Patterns

    Mirroring one side of a half-symmetry pattern mesh to the other side keeps the topology balanced and synchronized while improving meshing speed.

  • Pipeline

    Display State for Custom View

    Save 3D display states in Custom View to preserve consistent scene states across the rendering pipeline.

  • Usability

    Time-Based Autosave

    Keep multiple autosave versions and manually choose the best recovery point after a crash or file corruption.

  • Garment

    Zipper Placement Improvement

    Create functional, realistic zippers more easily with improved placement accuracy and more reliable zipper ghost behavior.

  • Garment

    Zipper End Extension

    Extend zipper ends by a specified length to fill gaps on curved or slanted pattern edges to create a cleaner finish.

  • Material

    Lock Graphics

    Lock graphics to prevent unintended changes to position, size, and settings.