The Intro
The Intro, a 3D visual designer specializing in 3D visual and motion design, showcased some truly iconic visuals in the project.

We'd like to learn more about you. Can you introduce yourself?
Hello everyone, I'm The Intro, a working 3D visual designer, specializing in 3D visual design and motion design, the works I publish online are all done by me independently, including some work projects and daily practice works.
Tell us about your project - Virtual fashion.
For the project Virtual fashion, the initial intention was because I needed to create some virtual digital human costumes for my daily work projects, and at that time I was very obsessed with virtual costume related works, so I wanted to create a complete set of works to improve my skills in this area.
I would check relevant information and a lot of references on the Internet before production, and then determine the style of the costume according to the theme I set, I usually use the time after work to create, about 3-4 days to complete a set of costumes and scene production and rendering.










Why did you decide to use Marvelous Designer? How did it help you serve art direction?
I chose Marvelous Designer as a tool for creating virtual costumes because it has been developed in this field for many years, the software is very complete, it is the best choice for a CG costume creation tool, through which I can realize the fabric effects I want, and Marvelous Designer has also helped me to broaden my horizons and improve my overall design ability.
Can you give us a quick overview of the different tools used in your pipeline?
Typically in a virtual costume project, I would model the character in C4D, create the costume in Marvelous Designer, UV map it in Photoshop, render it using OC in C4D, and finally post-compose it in Photoshop.

Can you elaborate on the challenges while you’re working on Virtual fashion?
Since the virtual costumes I wanted to create were very complex, the number of faces needed for the whole project was very high, which caused the computer to become very laggy during the fabric simulation, and in order to solve this problem I had to optimize it by adjusting the settings of each parameter.
What tips do you have for other artists using Marvelous Designer?
I recommend that artists who use Marvelous Designer do a lot of practicing; getting your hands dirty is the fastest way to improve your proficiency with the software, as well as looking at the work of great designers to improve your own aesthetics.
How can you describe your overall experience of the use of the Marvelous Designer?
Easy to use, efficient and convenient to use, very powerful, applicable to a variety of design areas.
이 작업은 Cinema4D, Photoshop, IndividualArtwork, CharacterArt 등의 기술로 제작되었습니다.
Marvelous Designer로 이와 같은 3D 의상·캐릭터 작업을 직접 만들어볼 수 있습니다.