ASSASSIN'S CREED UNITY

Marvelous Designer Official203 views

Ubisoft Montreal's Alexandre Rene tells how Marvelous Designer is used for realistic cloth-sims.

Interview with Alexandre Rene | ASSASSIN’S CREED UNITY | Character Artist at Ubisoft Montreal


Can you briefly introduce yourself?

Alexandre Rene, Character Artist and Marvelous Designer Specialist at Ubisoft Montreal.

I’ve used Marvelous Designer while working on Assassin's Creed Unity and Assassin's Creed Revelations.

Which features do you think provide a powerful advantage for Marvelous Designer compared to other clothing simulation tools?

The complete feature set of Marvelous Designer, all features work together.

Which features do you think provide a powerful advantage for Marvelous Designer comparison to other clothing simulation tools?

Skin is not solid like marble and so the way that Marvelous designer simulates on the avatar should reflect that, make a flag for “soft surface” in avatar options.

Would you recommend Marvelous Designer to a CG artist and why?

I’ve recommended Marvelous Designer to the team here in Montreal for the past 4 years. Marvelous Designer just makes sense for clothing assets.

#ASSINSCREEDUNITY#Animation#Simulation#game

이 작업은 ASSINSCREEDUNITY, Animation, Simulation, game 등의 기술로 제작되었습니다.

Marvelous Designer로 이와 같은 3D 의상·캐릭터 작업을 직접 만들어볼 수 있습니다.